i had played furion recently and had saw his great potential as a great ganker, and good dps-er. So i just want to know what do you think the best build on him because there are some many counter on him i think. So here;s are my review about furion : He was a fragile heroes that have low armor low hp, so he can die easily but he have a great potential with a great farming ability(teleport and wrath of nature) and a great global map mobility(you can teleport anywhere if you have explored the area, even i think tinker is still num 1 on map mobility). ok let starts with his skill first : - Sprout An amazing skill that can disable enemy by trapping it for 5,25 seconds(on lvl 4) especially if your enemy is mele , you can harras him easily.But this skill was easily countered by QB and tango, also some enemy had a skill that can destroy tree(enigma Midnight pulse, alleria power shot,jakiro macroype,rexar wild axe,tauren earth spiliiter and etc).The only good thing that;s this skill has 8 seconds cool down so you can cast it often(oh,also the tree can be used to block enemy vision)and some range enemy still can attack you. -Teleportation This skill was furion core skill to make him become deadly ganker and rice farmer,the weaknerss of this skill that you can go to area that had;nt be explored by you or your allies,and when you teleport there will be a animation to the area you teleported so the enemy may know you was teleporting to that area(if the enemy had a vision on that area)what makes this skills good is that you can stop command to cancel this skill, so you can trick the enemy. -Force of nature Actually i never leveled up this skill and never go to early jungle farming with this skill.This skill is good if you want to early push or use the treant to scoutmap to alert you(good to explored some area that had;nt be explored and as wrath of nature combo on him) -Wrath of nature Over all this skill was great, it give you great skill ability on farming and harras enemy,also this skill can hit 5 heroes at once(if the chain can hit 5 heroes and there are a vision on those 5 hero)and can give some huge ;s potential if the enemy hero hit on max chain like 14 or 17 chain.Usually i use obs on enemy jungle so i can maxed wrath of nature potential that can hit heroes and neutra creepsl on jungle, but if the enemy get hit, they will now that there are obs on it so i think this skill can be a ward alarm to enemy too. about it;s skill build, i never buy dagon on this hero because i kinda don;t like it and some ove my team mates always say that i was a KS-er hero if i make dagon.So my build on him is kinda to dps-er ways like desolator,orchid,guinso,buriza,and even cuiras,dominator>satanic,and mkb othewise if i build domi>satanic(coz desolatgor don;t stack with mkb) for aghanim i think it was great but if i look at it;s effect, it only increase the chain damage and damage,and the cool down is same 60 seconds at lvl 2 and 3, so i rarely build it coz i think without agha this skill is still good on ot. well i think that;s all, sorry if my english is bad because it;s not my native languange >.< So thoughts or opinion about his builds and his play style if you want to share with me?