The new suggestion forum is not ready yet. We are going to be doing a new structure for how suggestions work moving forward. There isn't an exact schedule yet for when it will be available, but I'd like to say a little about the objectives here so you guys can give your thoughts. The primary goal is to have a system that focuses more on the debates and discussions of ideas. Various factors need to be considered when evaluating what to implement: things like development time, how it affects all players and not just one segment of the playerbase, what the short term and long term gameplay ramifications would be, how it affects player enjoyment levels, game depth, etc. Another goal is to shift away from a very high quantity suggestions to fewer but more manageable quality ideas. A healthy discussion oriented system that takes a variety of different game design evaluation metrics into account has the potential to be both an interesting experience for the people who enjoy suggesting ideas but also more useful to me personally as a developer. If you have any ideas about how to setup the new system, post in this thread. In the meantime, you can post suggestions in whatever manner you are used to. Use labels like [Gameplay] or [Cosmetic] before your thread title. Update: I thought Polls were disabled before, they are now disabled. Until we come up with the new system we are going to use (which will take a bit of time), I'd prefer if people focused on the discussion and debate of a feature rather than on a simple vote that usually ends up ignoring the most important aspect of the suggestions process. We lose very valuable information about whats good and whats not good for the game if people are just encouraged to do a vote without explaining, it also leads to people misvoting because they feel bad to TD. So for the meantime, focus on just explaining why something is good or isn't good and analyzing what effects it would have both on development time and on gameplay depth and quality.