White Wolf Stamen Description: Stamen is a fast hero that gets stronger the longer he fights, eventually becoming an unstoppable killing machine if not dealt with quickly. His insane boosts from Feed and Adrenaline Rush can easily be stopped though by exploiting his fragililty throughout the entire game. His Feed ability also gives him small sustain in jungle with the right items to go with him if he dares to try. His name is also the word for flower penis. [nqb]Background Story:Stamen was but a lone pup when his owner, a powerful warrior, had found him all alone in the middle of a snowy forest with his mother dead by his side. This warrior decided to take the pup into his care and has raised it to become as fierce of a warrior as he was. As Stamen had reached adulthood, him and his owner were ambushed by bandits. Stamen had been pierced through his gut by a throwing spear. His owner did not stand much of a chance either as Stamen limped away for safety. Stamen heard the fighting stop and rushed back with the spear still lodged inside him, only to find his owner had been brutally gored. A rush of adrenaline was all it took for Stamen to ignore his wounds and kill the bandits, and they were not even aware of what was going on untill it was too late. Stamen has then sworn the end of those that disturb the grave of his master.[/nqb][table]|[table]Strength - 19 + [1.7] Agility - 23 + [2.3] Intelligence - 17 + [1.6][/table][/table] [table]__|____________ [table]Affiliation:|Sentinel Damage:|48-52 Armor:|3.29 Movespeed:|315 Starting HP/MP:|511/221 Attack Range:|Melee[/table]|[/table] Feed - (Active) [table]|[table]Type: Active Targeting: No target Hotkey: [/table]|Stamen feeds on the nearest corpse, gaining bonus damage and health regeneration. Has a channeling time of 3 seconds. Stamen can feed multiple times for futher bonuses. At level 3 and 4, Stamen will gain double the bonuses if a hero dies near him. Lasts 20 seconds.[/table] [table]|Mana|Cooldown|AoE|Duration|Effects 1|80|20|150|20|10 damage and 5 HP regen per corpse. 2|80|15|150|20|20 damage and 9 HP regen per corpse. 3|80|10|150/200*|20|30 damage and 13 HP regen per corpse. 4|80|5|150/200*|20|40 damage and 17 HP regen per corpse.[/table] [nqb] *Hero bonus radius. [/nqb] Air Break - (Passive) [table]|[table]Type: Passive Targeting: No target Hotkey: [/table]|Stamen runs with such speed that his foes may lose track of him as he runs. Gains extra movespeed and becomes invisible after moving for a certain amount of time. Invisibility breaks when he stops moving, uses an item, uses an ability or when he is forcibly stopped.[/table] [table]|Effects 1|7% move speed and becomes invisible after 7 seconds of moving. 2|13% move speed and becomes invisible after 7 seconds of moving. 3|19% move speed and becomes invisible after 6 seconds of moving. 4|25% move speed and becomes invisible after 5 seconds of moving.[/table] [nqb] Anything that interrupts his own movement will break invisibility, such as Meat Hook or colliding into something. [/nqb] Storm Roar - (Active) [table]|[table]Type: Active Targeting: No target Hotkey: [/table]|Stamen lets loose a roar that can break someone's will. Deals damage and damage reduction in an AoE in front of him. Lasts 12 seconds.[/table] [table]|Mana|Cooldown|Range|AoE|Duration|Effects 1|100|10|425|100*/600**|12|Deals 90 damage and reduces damage by 12. (6 on creeps) 2|110|10|425|100*/600**|12|Deals 150 damage and reduces damage by 16. (8 on creeps) 3|120|10|425|100*/600**|12|Deals 210 damage and reduces damage by 20. (10 on creeps) 4|130|10|425|100*/600**|12|Deals 270 damage and reduces damage by 24. (12 on creeps)[/table] [nqb] Storm Roar ability has no cast animation. Storm Roar is casted instantly upon use. Storm Roar's damage reduction stacks with each use. *Starting AoE. *Final AoE. [/nqb] Adrenaline Rush - (Passive) [table]|[table]Type: Passive Targeting: No target Hotkey: [/table]|The more enemy heroes that are around Stamen, the more tense the situation gets as well as Stamen becoming more mobile to deal with the threat. Once 2 heroes are in Stamen's presence, Stamen will break into an adrenaline rush, improving all of his abilities. If Stamen is in an Adrenaline Rush and there are not enough heroes around him, Adrenaline Rush lasts 30 second.[/table] [table]|AoE|Duration|Effects 1|800|30*|Gains 5 MS for each enemy hero. During Adrenaline Rush, Feed has no channel time and gives 20 extra damage and 5 extra HP regen, Airbreak's invisibility timer is reduced by 2 seconds, and Storm Roar deals 50 extra damage. 2|800|30*|Gains 5 MS for each enemy hero. During Adrenaline Rush, Feed has no channel time and gives 40 extra damage and 10 extra HP regen, Airbreak's invisibility timer is reduced by 2.5 seconds, and Storm Roar deals 70 extra damage. 3|800|30*|Gains 5 MS for each enemy hero. During Adrenaline Rush, Feed has no channel time and gives 60 extra damage and 15 extra HP regen, Airbreak's invisibility timer is reduced by 3 seconds, and Storm Roar deals 90 extra damage.[/table] [nqb] Aghanim's Scepter Upgrade: Breaking into an Adrenaline Rush makes all of Stamen's skills LUDICROUSLY POWERFUL Feed's Bonus damage increased to 30/60/90 Feed's Bonus HP regen increased to 7/15/23 Air Break's invisibility timer reduction increased to 2.5/3/3.5 Storm Roar damage bonus increased to 65/98/117 *Duration of Adrenaline Rush when there are not enough heroes near him. [/nqb]========================================== Official PlayDota Advanced template. Hero created with Saguine's Hero Maker.