source engine unusable for dota2?

Discussion in 'DotA Chat' started by LEGEND OF DIV, Oct 21, 2011.


    LEGEND OF DIV Well-Known Member

    for me it looks like the engine will add extra delay to dota2 which feels like basic bnet
    when dota2 will have delay by default I see less reason to switch
  2. GenocYda

    GenocYda Well-Known Member

    Re: source engine unsuable for dota2?

    It will be fixed, beta!
  3. moon31f

    moon31f Well-Known Member

    1. because counter strike has so much delay and is played in source engine.
    2. net code, worldwide server availability
    3. beta
  4. Jololo

    Jololo Well-Known Member

    note that most of valve games are FPS that why delay is just for a beta
  5. Rosenzweig

    Rosenzweig Well-Known Member

    They have 100 ms delay on purpose. I don't know why.
  6. LightningZLaser

    LightningZLaser Well-Known Member

    Then for the hundredth time, don't switch.
  7. Lynx6

    Lynx6 Member

    That will be fixed in the next updates. I think the game engine can be able to run Dota 2. Obviously, they are constantly tuning it.
  8. Dota2Panda

    Dota2Panda Well-Known Member

    They can fix it.

    Don't want to go back to HoN which will be the result if Dota2 isn't as good as we all expect it to be.


    Don't switch, we don't need you!
  10. Stinkum

    Stinkum Well-Known Member

    I read that they are fixing that with the next patch.
  11. Idclip

    Idclip Member

    Solution: cl_interp 0
    cl_interp_ratio -1
  12. GoD.FuRiAFuRioN

    GoD.FuRiAFuRioN Well-Known Member

    I ask for fogged( A HoN PRO that is in the dota2 beta) yesterday in his stream and he tell me that in the patch of thurday(10-20-11), they already fixed the artitificial delay.
  13. beeble

    beeble Well-Known Member

    It's not on purpose. It's a limitation of the source engine, which is optimized for FPS and not RTS games. They're working on it.

    You have access to the beta forums, you should know this better than I do.
  14. Cyampagn

    Cyampagn Well-Known Member

    That would mean a damn good amount of disconnections between non-polarized ports.
  15. Xavier227

    Xavier227 Active Member

    meh idk
  16. MeePwn

    MeePwn Well-Known Member

    The "delay" which is not noticeable if you have a decent ping to the server will be furthermore reduced in the next patch thanks to Zoid. remember the name he is a superhero!

    People are just overreacting. Nobody forces you to switch to the superawesome game that has no downsides.
  17. hideinlight

    hideinlight Well-Known Member

  18. andzero

    andzero Well-Known Member

  19. mus.ika

    mus.ika Well-Known Member

    As MeePwn said, this issue will soon be remedied with the upcoming patch. This 'delay' ,inherent to Source FPS games, is not intended and will not be intended for Dota 2.

    The game is still in beta and obviously a lot of things are still being fixed/changed. So, I suggest the community not to prematurely judge the game.

    EDIT: Edited out 'artificial'.
    Last edited: Oct 22, 2011
  20. Trock

    Trock Well-Known Member

    YEP unit response time should really be reduced. There is no way it would imbalance the game!