with level 1 arrow, you deal (300 + 225 + 150) * 0.75 = about 500 HP in damage (assuming arrow gets a bonus 100 damage from distance). with level 4 arrow, you deal (300 + 225 + 420) * 0.75 = about 700 HP in damage. I dont really understand all this max leap first build, as max arrow first deals 700 damage in HP, which is the ideal sweet spot for killing heroes at that point of the game, where they all have 900 hp -> 1100 hp, which you can follow up with some normal attacks to finish them off. i do understand the whole "longer leap , more ms , most importantly lower cd leap". But more often than not, you only need 1 leap per engage, its not as if you suddenly can afford to spam leap with 18 second cd. thoughts?