Discussion in 'Advanced Mechanics' started by Protomanx1, Jul 20, 2009.
The hp cost of Icarus Dive and Fire Spirits are swapped.
The dive costs 15%, the spirits 20%.
Fixed, I screwed up the 6.81 edit.
How up to date is the Orb effect stacking page? Does it apply for Dota 2?
Ursa and Clinkz can be removed from it, since their attacks are no longer orbs.
It should be up to date (6.81d). I'll remove Fury Swipes, but Searing Arrows is still an orb effect.
Nothing on that page applies in any sense to Dota 2, nor is intended to.
didn't that got changed in 6.81?
Are you talking about Wind Run? I believe this was not ported to dota 1 as was impossible to code without recoding every spell projectile from hard coded to triggered.
^ lel what? hide/unhide
It will dodge all projectiles: both from attacks and spells. It should only dodge attack projectiles but not spell ones.
The change was not ported to DotA 1, most likely for the reasons he^ gave.
can't he just place a mini invisibility for 0.01 seconds (or phase or whatever the term is) to disjoint.... ._. that's a pretty major buff.
That will also disjoint all projectiles, not just attacks.
And additionally would only work if the enemies do not have True Sight, similar to Leap.
ah that.. well, consistency never was strong for frogo, so i doubt he bothered with that.
How about the infos about int steal on silencer get moved from glaives notes down to int steal notes?
Done. Unfortunately the icons are still not uploading at this time.
legion commander overwhelming odds not updated
- Overwhelming Odds bonus damage per hero is increased from 14/16/18/20 to 20/35/50/65
- Overwhelming Odds area of effect increased from 315 to 330
- Overwhelming Odds base damage rescaled from 50/100/150/200 to 60/100/140/180
Fixed. It was all updated but the hero damage bonus.
Guess this database no longer supported, amirite?
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