DotA object database

Discussion in 'Advanced Mechanics' started by d07.RiV, Jun 20, 2014.

  1. Siraraz.

    Siraraz. Well-Known Member

    What is Queen of Pain's projectile speed?

    http://dota.rivsoft.net/6.81d/unit/UC01 is the QoP id.

    Combat - Attack 1 - Projectile Speed has no value for it. Does this mean it inherits the base unit's projectile speed?
     
  2. DracoLich

    DracoLich Well-Known Member

    there are no base unit. somehow wc3 decides to use 900. reasons unknown yet, iirc. that was discussed earlier, google here
     
  3. EebstertheGreat

    EebstertheGreat Forum Manager

    WC3 doesn't use base units like it does base abilities and buffs. It does use "unit classes" (like it does for doodads and destructables), but I think those are only used for JASS to look up information assigned to units in tables based on their class.

    By the way, I couldn't find any discussion of the default value for projectile speed using google. I don't know if it is the same for all units with missile attacks, or if it depends on the model or what.
     
  4. Siraraz.

    Siraraz. Well-Known Member

  5. DracoLich

    DracoLich Well-Known Member