DotA Mechanics Common Terminology

Discussion in 'Advanced Mechanics' started by Protomanx1, Jun 1, 2009.

  1. Sophismata

    Sophismata Active Member

    Holy shit, it's ICBS.

    Pathing, Target-type / Targetability.
  2. gwho

    gwho Well-Known Member

    i always wondered how did they choose the word proc? what is the etymology of it?
  3. Protomanx1

    Protomanx1 Well-Known Member

    Updated/Corrected some

    It's probably the one Sevryn posted:
  4. Sophismata

    Sophismata Active Member

    Think back to MUD days.

    RANCID Member

  6. Cáno

    Cáno Well-Known Member

    We had Sophismata present on Mechanics front page. Thanks to you - we don't...
  7. Dejaime

    Dejaime Well-Known Member

    I think they come from here...
  8. コクーン

    コクーン Banned

    Thanks for the list. :D
  9. pencilgod

    pencilgod Well-Known Member

    maybe "Ethereal"?
  10. Cáno

    Cáno Well-Known Member

    It doesn't belong to the terminology. It's a state.
  11. pencilgod

    pencilgod Well-Known Member

    # Invulnerability

    A unit state which grants the unit immunity to all sorts of damage.

    juss sayin'
  12. Cáno

    Cáno Well-Known Member

    I tried to come up with explanation but failed.

    You are just wrong.
  13. SNOW37

    SNOW37 Well-Known Member

    lol cano
  14. Can place one of several different buffs on attack, such as Corruption or Fury Swipes. Certain items and abilities grant a buff placer on attacks. Only one buff placer will function for each attack.
    Office Chairs | Chairs
  15. WhtDevil

    WhtDevil Well-Known Member

    Very Very helpful !! thnk so much!! :)
  16. darxide

    darxide Well-Known Member

    a compilation of the orbs and their interactions inside a spoiler tab would be a nice addition to this. including the interaction between attack type and armor type would also help.

    adding as much useful info as possible would be great. this IS advanced mechanics anyway.
  17. Foede

    Foede Forum Manager

    You mean something like this and this?
  18. NinjaMovesPro

    NinjaMovesPro Well-Known Member

    you may want to add triggered heals, pause, invulnerability, evasion, spell resistance...

    oh yes, why this isn't made as "dota terms dictionary"
  19. MauranKilom

    MauranKilom Well-Known Member

    ^Can't tell if sarcastic or not...