Dota 2 and magic immunity.

Discussion in 'DotA Chat' started by MeSoloTopPlz, Mar 13, 2012.

  1. MeSoloTopPlz

    MeSoloTopPlz Banned


    As many dota 2 beta players may or have not noticed,magic immunity is different than in dota 1,and i wonder if this is the case because valve are not limited by warcraft 3 game engine,or if they have the guts to make such a huge change in game balance.


    oh right,let me give you some very practical and obvious examples : In dota 1 any ulti which is a debuf will not be removed by bkb/rage etc(except global silence) whereas in dota 2 it is removed, eg : Track,amplify damage,Netherstrike of viper.
  2. NaixForMayor

    NaixForMayor Banned

    Amplify damage can be removed by rage. Dont know if track can. It should but viper's strike I dont think so
  3. Manlybug

    Manlybug Well-Known Member

    ส็็็็็็็็็็็็ Yea, you don't receive viper damage if your are in BKB.

    Its not such a big change as you describe it.
  4. jimmyvan

    jimmyvan Well-Known Member

    Track,amplify damage,Netherstrike of viper
    i am pretty sure track and amplify damage are removed if you activate BKB. as for VIPER strike, i guess you may still be slowed but no damage.
    Last edited: Mar 13, 2012
  5. MeSoloTopPlz

    MeSoloTopPlz Banned

    Really?afaic in dota 1 amp dmg and track always stayed on you,bkb or not,i guess they removed it in the latest patches.
  6. Yendor

    Yendor Moderator

    No. If you have BKB, they can track/amplify you. If you get tracked/amplified and THEN BKB, it vanishes.

    They are ultimates that means you can cast them ON magic immune targets. Yet the magic immunity removves some effects if cast afterwards.

    (and it was always like that. One might even say it's hardcoded in WC3 ;p)
  7. RaidenStorms

    RaidenStorms Banned

    You forgot to mention how you can cast positive buffs on allies, while they are magic immune.
  8. Lord_Talron

    Lord_Talron Well-Known Member

    iirc most slows are not removed when you gain magic immunity.
  9. NoThlnG

    NoThlnG Well-Known Member


    Track and Amplify Damage is removed in Dota 1 as well though you can cast it through BKB (which is same wth BKB)
  10. MeSoloTopPlz

    MeSoloTopPlz Banned

    Ah one more thing i forgot to mention,in dota 2 you cannot double click force staff yourself when bkb is activated,im sure thats a bug,Valve needs to fix that.Very annoying with OD to not work.
  11. fushengyuan

    fushengyuan Well-Known Member

    what are you talking about.. if u get viper's ulti, then turning on bkb wont remove the slow.
  12. Lord_Talron

    Lord_Talron Well-Known Member

    thats what i said
  13. LostENT

    LostENT Well-Known Member

    I've heard people complaining that Tiny's toss shouldn't work on BKB'd units. Someone was mad about it during one of my last games so I figured I'd share it.

    Same goes for Fiend's grip. I'm not complaining.
  14. Typhox

    Typhox Well-Known Member

    According to IceFrog, it is an intended change from DotA. You can't cast forcestaff on magic immune units including yourself in DotA, afaik the fact that you could still do it with double clicking the item is a bug in DotA/WC3 Limitation.

    People always get mad when they get ulted^^
  15. Luffydude

    Luffydude Well-Known Member

    It was stupid when Huskar desperately needs BKB, he gets it and then his survival skill doesn't work.

    Same thing with Naix and alacrity, what is the point of buffing your ally when he's gonna lose the buff?

    Dota2 for the win
  16. hANDoFbLOOD

    hANDoFbLOOD Well-Known Member

  17. doomsheep

    doomsheep Well-Known Member

    ults go through immunity but gaining immunity also removes (most?) buffs from ults. basically the later casted affects the first one. it has always been like this.

    i'm guessing things that were ladder ults stay on even if you become immune (doom) but things that were originally normal abilites keep ther behavoir even though they can be casted on immunes.

    of course there's also the triggered stuff that typically doesn't care what happens to your hero like battlehunger or maledict.
  18. Sly_theK1ng

    Sly_theK1ng Well-Known Member

    it is hardcoded ;p
  19. Typhox

    Typhox Well-Known Member

  20. Lord_Talron

    Lord_Talron Well-Known Member

    dat frog :cool1: