Battle Standart

Discussion in 'Item Ideas' started by UniversalMan, Dec 13, 2011.

  1. UniversalMan

    UniversalMan Well-Known Member

    [​IMG]

    [table="old"][​IMG]|[table="old"]Battle Standart
    [​IMG]4800
    [/table]
    [/table]

    Bought From:
    [​IMG]

    The Battle Standard of Thrall's Orcs, carry it with pride.​

    [​IMG]
    [table="old"]|+600hp
    |+500mp
    |Combat Healing (passive)
    |Combat Replenish (passive)
    |Toggle (active)
    |Self-Restoration (active)
    [/table]
    [​IMG]
    [table="old"]|[​IMG]|Soul Booster (3300)
    |[​IMG]|Recipe (1500)
    [/table]

    [​IMG]
    Doesn`t stack with itself and passives don`t work if you have Heart of Tarrasque in inventory

    [table="old"]|Toggle
    |[​IMG] Clicking the item will toggle whether Combat Healing or Combat Replenish passives will work on your hero
    |[​IMG] Has 7second cooldown, counters Curse of Silence (like RoB toggle, Split Shot etc)
    [/table]
    [table="old"]|Combat Replenish [​IMG]
    |[​IMG] Whenever you are attacked activates passive mana restoration mechanism on bearer
    |[​IMG] Starts from 90%hp with 50%regen and grows exponentially for each 15%hp missing
    |[​IMG] Deactivates after 2seconds from last damage taken from enemies (any source, any type incl. DPS spells, global damage effects etc). This doesn`t counter hp removal
    |[​IMG] Deactivates by Doom, banishes (Astral Imprisonment etc), pause (Chronosphere etc)
    [/table]
    [table="old"]|Combat Healing [​IMG]
    |[​IMG] Whenever you are attacked activates passive healing mechanism on bearer
    |[​IMG] Starts from 90%hp with 2hp/s and grows exponentially for each 15%hp missing
    |[​IMG] Deactivates after 2seconds from last damage taken from enemies (any source, any type incl. DPS spells, global damage effects etc). This doesn`t counter hp removal
    |[​IMG] Deactivates by Doom, banishes (Astral Imprisonment etc), pause (Chronosphere etc)
    [/table]
    [table="old"]|Self-Restoration [​IMG]
    |[​IMG] This ability replaces all other abilities from this item after 2seconds from last damage taken
    |[​IMG] On activation restores 200hp and 100mp instantly for bearer
    |[​IMG] Has 25second cooldown which can`t be refreshed
    |[​IMG] Deactivates when the bearer takes damage from enemies storing current cooldown value, which continues as soon as this ability is enabled. Unlike Toggle (active) doesn`t store cooldown value when removed by this ability
    [/table]
    [hr][table="old"]|
    Notes:
    [table="straight"]Current hp|HP/s|%mana reg|
    90-100%|0|0|
    75-90%|2|50|
    60-75%|4|100|
    45-60%|8|200|
    30-45%|16|400|
    15-30%|32|800|
    <15%|64|1600|
    [/table]
    Counters: burst damage (nukes etc), high attack speed
    Variations:
    a) Combat Healing and Combat Replenish depend on %of current hitpoints
    b) Combat Healing and Combat Replenish depend on %of current manapoints (if target is damaged by enemy of course)
    c) Combat Healing depends on %of current manapoints and Combat Replenish depend on %of current hitpoints

    By enemy I mean attacks/spells made by player-controlled enemies, doesn`t work if you are attacked by lane creeps or neutral incl. Roshan. Codeable.
    [/table]
     
  2. Subotai

    Subotai Well-Known Member

    oh ! might be the best Soulbooster sugg I have seen so far.
    Would be perfect on wannabetanky casters.

    I feel that mana regen is too strong and hp regen not enough.
    <15% hp will mean 300 hp on heroes who get that. Then you can be killed in one crit or 2 nukes late game.
     
  3. UniversalMan

    UniversalMan Well-Known Member

    I see, numbers need to be fixed