6.81d Changelog

Discussion in 'DotA Chat' started by IceFrog, Aug 3, 2014.

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  1. IceFrog

    IceFrog Administrator


    - Roshan base armor increased by 1
    - Melee illusions created by a Rune of Illusion take 200% instead of 300% damage
    - Random Draft hero selection pool increased from 22 to 24


    [​IMG] Abaddon
    - Aghanim's Scepter Borrowed Time now redirects 35% of all damage dealt to nearby allied heroes to Abaddon when active

    [​IMG] Ancient Apparition
    - Ice Vortex slow decreased from 18/22/26/30% to 15/20/25/30%
    - Chilling Touch attack speed reduction increased from -15 to -20

    [​IMG] Anti-Mage
    - Mana Void's area of effect increased from 450 to 500

    [​IMG] Axe
    - Counter Helix now uses Pseudo Random chance

    [​IMG] Batrider
    - Sticky Napalm bonus damage is now halved against non-hero units
    - Flaming Lasso mana cost increased from 150 to 225

    [​IMG] Beastmaster
    - Base damage increased by 4

    [​IMG] Bloodseeker
    - Bloodrage cast point improved from 0.6 to 0.4
    - Bloodrage can no longer be dispelled

    [​IMG]Bounty Hunter
    - Wind Walk duration increased from 15/20/25/30 to 20/25/30/35
    - Track cast range increased from 900/1050/1200 to 1200

    [​IMG] Brewmaster
    - If you have not attacked for 10 seconds, your next attack will always activate a Drunken Brawler critical hit

    [​IMG] Bristleback
    - Warpath no longer has unique values for the first movement speed stack
    - Warpath movement speed stack bonus increased from 1/2/3% to 3/4/5%

    [​IMG] Broodmother
    - Spiderling's Poison Sting damage per second increased from 4 to 8
    - Insatiable Hunger lifesteal increased from 40/60/80% to 60/80/100%
    - Spin Web's free pathing no longer deactivates when enemy has vision on Broodmother
    - Spin Web's free pathing is now disabled for 3 seconds when Broodmother takes damage

    [​IMG] Chen
    - Penitence cooldown reduced from 14 to 14/13/12/11

    [​IMG] Clinkz
    - Death Pact cooldown reduced from 45 to 45/40/35

    [​IMG] Centaur Warchief
    - Hoof Stomp mana cost increased from 85/100/115/130 to 130

    [​IMG] Chaos Knight
    - Phantasm now has a 50% chance to create one extra illusion when cast

    [​IMG] Dazzle
    - Poison Touch no longer causes a ministun

    [​IMG] Disruptor
    - Kinetic Field cooldown reduced from 14 to 14/13/12/11

    [​IMG] Doom
    - Devour manacost rescaled from 60/50/40/30 to 60

    [​IMG] Drow Ranger
    - Gust knockback duration increased from 0.2 to 0.6/0.7/0.8/0.9

    [​IMG] Earthshaker
    - Turn rate improved from 0.6 to 0.9
    - Echo Slam's Initial Damage, Echo Search, Echo Damage AOE increased from 525, 550, 500 to 575, 575, 575
    - Echo Slam no longer ignores units that are invisible or in Fog of War

    [​IMG] Earth Spirit
    - Stone Remnant recharge time reduced from 35 to 30

    [​IMG] Ember Spirit
    - Searing Chains duration reduced from 2/2/3/3 to 1/2/2/3
    - Sleight of Fist bonus damage reduced from 30/60/90/120 to 20/40/60/80

    [​IMG] Enchantress
    - Untouchable slow duration increased from 3 to 4

    [​IMG] Enigma
    - Midnight Pulse duration increased from 8 to 11
    - Midnight Pulse area of effect increased from 400 to 600

    [​IMG] Faceless Void
    - Base agility increased from 21 to 23
    - Turn rate improved from 0.5 to 1

    [​IMG] Gyrocopter
    - Homing Missile now hits invisible units
    - Homing Missile hits required to destroy increased from 3 to 3/3/4/5

    [​IMG] Invoker
    - Forged Spirits 33% magic resistance removed
    - Cold Snap damage reworked from the initial and secondary proc damage of 60/30 to 7xQuasLevel per proc
    - Deafening Blast's Disarm is now dispelled when Magic Immunity is applied
    - EMP delay increased from 2.6 to 2.9

    [​IMG] Jakiro
    - Dual Breath range increased by 50
    - Liquid Fire level 4 cooldown reduced from 5 to 4
    - Aghanim's Scepter Macropyre duration increased from 7 to 14
    - Aghanim's Scepter Macropyre range increased from 1350 to 1800

    [​IMG] Juggernaut
    - Omnislash damage per slash rescaled from 175-250 to 200-225
    - Base attack time improved from 1.6 to 1.4

    [​IMG] Keeper of the Light
    - Added Aghanim's Scepter upgrade: Provides permanent Spirit Form. Additionally, the following effects are active during the day: Keeper of the Light gains unobstructed vision and Illuminate heals allies for 75% of the damage values

    [​IMG] Kunkka
    - Torrent area of effect increased from 215 to 225
    - X Marks The Spot can now last twice as long on allied heroes
    - Ghost Ship allied buff duration increased from 8 to 10

    [​IMG] Legion Commander
    - Overwhelming Odds bonus damage per hero is increased from 14/16/18/20 to 20/35/50/65
    - Overwhelming Odds area of effect increased from 315 to 330
    - Overwhelming Odds base damage rescaled from 50/100/150/200 to 60/100/140/180
    - Moment of Courage now uses Pseudo Random chance

    [​IMG] Leshrac
    - Lightning Storm now slows its targets by 75% for 0.5 seconds
    - Pulse Nova damage increased from 66/100/144 to 80/120/160 (Scepter from 100/150/200 to 100/160/220)

    [​IMG] Lich
    - Frost Armor can now be cast on buildings
    - Aghanim's Scepter Chain Frost no longer has a bounce limit

    [​IMG] Lina
    - Light Strike Array stun duration increased from 1.6 to 1.6/1.7/1.8/1.9
    - Aghanim's Scepter Laguna Blade damage goes through magic immunity
    - Attack range increased from 650 to 670

    [​IMG] Lone Druid
    - Spirit Bear health regeneration increased from 2 to 2/3/4/5

    [​IMG] Lion
    - Voodoo cooldown reduced from 30/25/20/15 to 30/24/18/12

    [​IMG] Luna
    - Base agility reduced from 22 to 18

    [​IMG] Lycanthrope
    - Howl duration decreased from 12 to 10
    - Howl bonus damage reduced from 20/30/40/50 to 14/26/38/50
    - Shapeshift no longer provides 100/200/300 bonus health

    [​IMG] Magnus
    - Removed Skewer maximum target limit
    - Skewer range increased from 600/800/1000/1200 to 750/900/1050/1200

    [​IMG] Medusa
    - Split Shot reworked from 50/60/70/80% damage with 5 maximum targets, to 80% damage with 2/3/4/5 maximum targets
    - Mystic Snake no longer requires Fog of War vision to bounce
    - Mana Shield damage absorption per mana increased from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5

    [​IMG] Meepo
    - Base movement speed increased from 305 to 315

    [​IMG] Mirana
    - Elune's Arrow minimum stun duration decreased from 0.5 to 0.01 (maximum duration is still 5 seconds growing linearly)
    - Elune's Arrow minimum damage reduced by 40 (maximum damage is still 190/280/370/460 growing linearly)
    - Elune's Arrow vision reduced from 800 to 650

    [​IMG] Naga Siren
    - Mirror Image illusion damage dealt reduced from 30/35/40/45% to 20/25/30/35%
    - Rip Tide area of effect reduced from 350 to 320
    - Rip Tide negative armor no longer goes through magic immunity

    [​IMG] Necrolyte
    - Reaper's Scythe now adds +30% duration to the respawn timer
    - Heartstopper Aura area of effect increased from 1000 to 1200

    [​IMG] Nerubian Assassin
    - Impale cooldown increased from 11 to 13

    [​IMG] Ogre Magi
    - Multicast's passive manacost penalty on Fireblast reduced from 30/70/110 to 20/40/60
    - Base armor increased by 1
    - Cast animation improved from 0.56 to 0.45

    [​IMG] Omniknight
    - Purification area of effect increased from 225 to 240
    - Guardian Angel duration increased from 5/6/7 to 6/7/8
    - Aghanim's Scepter Guardian Angel duration increased from 5/6/7 to 8/9/10
    - Degen Aura slow increased from 7/14/21/28% to 10/18/26/34%

    [​IMG] Phantom Assassin
    - Stifling Dagger cooldown reduced from 8 to 6
    - Blur evasion chance increased from 20/25/30/40 to 20/30/40/50
    - Phantom Strike bonus attack speed increased from 100 to 130

    [​IMG] Phoenix
    - Fire Spirits damage reduced from 15/35/55/75 to 10/30/50/70
    - Fire Spirits health cost increased from 15% to 20%
    - Icarus Dive cast point extended from 0.01 to 0.2

    [​IMG] Pugna
    - Decrepify mana cost reduced from 100 to 60
    - Nether Ward duration increased from 25 to 30

    [​IMG] Queen of Pain
    - Shadow Strike cooldown reduced from 20/16/12/8 to 16/12/8/4
    - Shadow Strike cast range increased from 400 to 450/475/500/525

    [​IMG] Razor
    - Strength gain increased from 1.7 to 2.3
    - Unstable Current slow duration increased from 0.4/0.8/1.2/1.6 to 0.5/1/1.5/2

    [​IMG] Rikimaru
    - Smoke Screen cooldown reduced from 13 to 11
    - Backstab now works when attacking allied units

    [​IMG] Shadow Demon
    - Added Aghanim's Scepter upgrade: Demonic Purge cooldown replaced with two charges that have a 40 second replenish time

    [​IMG] Shadow Fiend
    - Requiem of Souls' secondary debuff now affects magic immune units

    [​IMG] Silencer
    - Agility growth increased from 2.1 to 3.0
    - Curse of the Silent cooldown reduced from 20/18/16/14 to 20/16/12/8

    [​IMG] Skeleton King
    - Mortal Strike damage ratio increased from 1.25/1.75/2.25/2.75 to 1.5/2/2.5/3
    - Base armor reduced by 1

    [​IMG] Skywrath Mage
    - Ancient Seal damage amplification increased from 18/24/30/36% to 30/35/40/45%
    - Base movement speed increased from 315 to 325
    - Concussive Shot damage increased from 50/100/150/200 to 60/120/180/240

    [​IMG] Slardar
    - Bash bonus damage increased from 40/60/80/100 to 60/80/100/120

    [​IMG] Sniper
    - Fixed Sniper's acquisition range not matching his maximum attack range

    [​IMG] Spirit Breaker
    - Nether Strike cast range increased from 400/550/700 to 700
    - Nether Strike cooldown rebalanced from 75 to 80/70/60

    [​IMG] Sven
    - Base damage increased by 6

    [​IMG] Taurent Chieftain
    - Echo Stomp mana cost reduced from 100/115/130/145 to 100
    - Echo Stomp physical and magical damage increased from 80 to 80/90/100/110 each

    [​IMG] Templar Assassin
    - Psionic Trap sub-ability now has the same cast point as the ability on the trap itself

    [​IMG] Terrorblade
    - Strength gain reduced from 1.9 to 1.4
    - Reflection slow no longer persists through magic immunity
    - Reflection duration rebalanced from 5 to 2.5/3.5/4.5/5.5

    [​IMG] Tidehunter
    - Anchor Smash damage reduction increased from 40 to 60%
    - Anchor Smash now works on Ancient creeps

    [​IMG] Tinker
    - Heat Seeking Missile is no longer blocked by Ethereal

    [​IMG] Tiny
    - Craggy Exterior stun duration rescaled from 1.2/1.3/1.4/1.5 to 1/1.25/1.5/1.75

    [​IMG] Treant Protector
    - Leech Seed damage per pulse decreased from 24/36/48/60 to 15/30/45/60

    [​IMG] Troll Warlord
    - Melee Whirling Axes cast point improved from 0.2 to 0

    [​IMG] Tuskarr
    - Snowball cooldown reduced from 21 to 21/20/19/18
    - Walrus Punch cooldown reduced from 30/24/18 to 25/20/15
    - Reworked Snowball into a two-part ability: one which creates the snowball, and a sub-ability to launch the snowball. You have up to 4 seconds to use the sub-ability. The area that automatically pulls allies in has been reduced.
    - You can now load an ally into your snowball within 400 range by right clicking on them
    - Snowball moves 75 MS faster for each allied hero inside it
    - Snowball deals 20/30/40/50 extra damage for each additional hero in it

    [​IMG] Undying
    - Soul Rip area of effect increased from 975 to 1300
    - Tombstone Zombie Deathlust's Max % health threshold increased from 5/10/15/20% to 20/25/30/35%
    - Tombstone Zombies no longer give any experience or gold
    - Tombstone Bounty increased from 70/90/110/130 to 75/100/125/150
    - Flesh Golem's Plague Aura now affects magic immune units
    - Intelligence growth increased from 2.0 to 2.5

    [​IMG] Ursa
    - Fury Swipes is no longer an Orb Effect

    [​IMG] Vengeful Spirit
    - When Vengeful Spirit is slain, her killer is inflicted with a negative Command Aura, which decreases the damage of her killer and their nearby allies, until she revives

    [​IMG] Visage
    - Grave Chill cooldown increased from 10 to 16/14/12/10

    [​IMG] Warlock
    - Shadow Word duration increased from 9 to 11
    - Upheaval cooldown reduced from 50 to 50/46/42/38

    [​IMG] Windrunner
    - Aghanim's Scepter Focus Fire damage reduction decreased from -50/-40/-30 to -30/-15/0, and no longer has special rules for procs
    - Focus Fire manacost decreased from 150 to 75/100/125

    [​IMG] Witch Doctor
    - Maledict cooldown reduced from 35 to 20
    - Death Ward base attack time improved from 0.25 to 0.22

    [​IMG] Zeus
    - Arc Lightning cast point improved from 0.4 to 0.2
    - Lightning Bolt true sight range reduced from 900 to 750
    - Lightning Bolt flying vision range reduced from 1000 to 750
    - Lightning Bolt can now be cast on the ground, affecting the closest enemy hero in a 325 range
    - Lightning Bolt vision and truesight duration increased from 3 to 4.5


    [​IMG] Animal Courier
    - Ground Courier respawn time reduced from 180 seconds to 140 seconds

    [​IMG] Bloodstone
    - Bloodpact heal increased from 400 HP + 30 HP/charge to 500 HP + 30 HP/charge

    [​IMG] Clarity
    - Mana regeneration from 100 over 30 seconds to 135 over 40 seconds

    [​IMG] Eul's Scepter of Divinity
    - Cyclone now deals 50 damage to enemy units when they land
    - You can now cast Cyclone on yourself while you are magic immune

    [​IMG] Lothar's Edge
    - WindWalk duration increased from 12 to 14

    [​IMG] Mjollnir
    - Chain Lightning damage reduced from 160 to 150
    - Static Charge area of effect is now centered around the unit with the Static Charge, rather than around the attacker
    - Recipe cost increased from 600 to 900
    - Static Charge duration decreased from 20 to 15

    [​IMG] Necronomicon
    - Necronomicon Warrior's movement speed rescaled from 330/360/390 to 350
    - Necronomicon units XP bounty increased from 59 to 100/150/200

    [​IMG] Pipe of Insight
    - Pipe health regeneration reduced from 11 to 8
    - Pipe now provides Insight Aura, which grants 4 health regeneration to nearby allies

    [​IMG] Rod of Atos
    - Cripple ability cooldown reduced from 12 to 10

    [​IMG] Scythe of Vyse
    - Hexed units' base movement speed increased from 100 to 140


    - Spiderlings Poison Sting damage no longer stacks
    - Tornado's aoe increased from 175 to 200
    - Rupture no longer deals damage to Invulnerable units
    - Ice Blast no longer gets dispelled
    - Tinker rearm refreshes Blink Dagger state
    - Lone Druid in True Form attack range same as default melee (150->128)
    - Empower Cleave aoe from 250 to 200
    - Battle Hunger gets dispelled when target is Magic Immune

    - Fixed various bugs from the previous release

    - Fixed a couple of more bugs
  2. KevinJonPalma11

    KevinJonPalma11 Well-Known Member

    Re: 6.81b Changelog

    Thanks IceFrog
  3. Kirijo-sama

    Kirijo-sama Well-Known Member

    Re: 6.81b Changelog

    someone , slap my face
  4. DracoLich

    DracoLich Well-Known Member

    Re: 6.81b Changelog

  5. DoM

    DoM Well-Known Member

    Re: 6.81b Changelog

    And i thought this game was dead, literally
  6. LouieBot

    LouieBot Banned

    Re: 6.81b Changelog

    omg that parity

    oracle = balanced!!
  7. Rohirrim

    Rohirrim Well-Known Member

    Re: 6.81b Changelog

    Why don't you try to balance newly released heroes yet?

    Also, no update on Pit Lord for over a year.
  8. KevinJonPalma11

    KevinJonPalma11 Well-Known Member

    Re: 6.81b Changelog

    I was expecting a blockbuster thread. 2 members and 0 guests. Disappointed.
  9. Urien

    Urien Well-Known Member

    Re: 6.81b Changelog

    Was hoping for 6.82 but glad DotA1 is not dead. Oh well, back to the waiting room.
  10. DracoLich

    DracoLich Well-Known Member

    Re: 6.81b Changelog

    no non-orb huskar being ported
    im disappointed
  11. Xenterex

    Xenterex Well-Known Member

    Re: 6.81b Changelog

  12. oo44wo

    oo44wo Well-Known Member

    Re: 6.81b Changelog

    So you told the truth!
  13. Rakkis157

    Rakkis157 Well-Known Member

    Re: 6.81b Changelog

    The frog delivers.
  14. KinGe

    KinGe Well-Known Member

    Re: 6.81b Changelog

    Forgot to include the Husk change - burning spear orb thing.

    Also, Sun Wukong.

  15. Anti-Xenophobe

    Anti-Xenophobe Well-Known Member

    Re: 6.81b Changelog

  16. abdo123

    abdo123 Banned

    Re: 6.81b Changelog


    Edit : i thought it was a "New" Patch :(
  17. Febrilian

    Febrilian Well-Known Member

    Re: 6.81b Changelog

    Nice done Icefrog! I thought you are gonna forget Warcraft III forever like I am.
  18. GodlyKha

    GodlyKha Well-Known Member

    Re: 6.81b Changelog

    Alive thread, alive game
  19. Piorun

    Piorun Well-Known Member

    Re: 6.81b Changelog

    Better late, than never.
  20. TheGraveOne

    TheGraveOne Well-Known Member

    Re: 6.81b Changelog

    Is the huskar non-orb thing harder to code than the Ursa non-orb effect?
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