MauranKilom
Last Activity:
Jun 16, 2016
Joined:
Jan 31, 2010
Messages:
6,122
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Location:
Germany

MauranKilom

Well-Known Member, from Germany

MauranKilom was last seen:
Jun 16, 2016
    1. EebstertheGreat
      EebstertheGreat
      The next incarnation of this forum, with a new look and some new features.
    2. EebstertheGreat
      EebstertheGreat
      Reborn is coming this summer (or fall at the latest), maybe things will pick up at that point.
    3. EebstertheGreat
      EebstertheGreat
      Yeah it's definitely fizzling out. The new forums cannot come fast enough, but somebody is dragging their feet.
    4. EebstertheGreat
      EebstertheGreat
      Ah, apparently they aren't. Those are for a Juggernaut with 1.6 BAT, whereas now he has 1.4 BAT, which is a pretty significant difference. I'll reopen the thread and point that out. Theoretically, recalculating the results is easy (if you saved the source code), but either way people should know those are outdated.

      Other relevant parameters are still the same I think.
    5. DracoLich
      DracoLich
      randomly clicking through 150th page of visual suggestions looking for nothing. i like to live dangerously
    6. DracoLich
      DracoLich
      just randomly met your 2010's suggestion about fixing shiva's visuals and effect mismatch. heh.
    7. chukky-jr
      chukky-jr
      Is it possible to do magic damage detection with a 1 treshhold spell block/pipe buff? or will it have problem as soon as someone used a pipe?
    8. EebstertheGreat
      EebstertheGreat
      I see you have the advantage of having put a significant amount of time into this.
    9. EebstertheGreat
      EebstertheGreat
      I'm watching it now. It all looks very straightforward. The pronunciation is fine, and better than most of my physics professors anyway ;).
    10. EebstertheGreat
      EebstertheGreat
      I fixed the numbers and put in a minus sign, you should be good to go.
    11. EebstertheGreat
      EebstertheGreat
      But Deafening Blast lasts just 1.75 seconds even at level 7, while it would take 3.5 seconds for Meteor to deal the required damage. I specifically addressed that in the thread.
    12. TheMessenger
      TheMessenger
      Hi, i managed to do flawless transformation in the Take Aim. It no longer jitters because the ability directly changes the attack range and aquisition range (or the entire unit because it's transformation.)

      Can you review it? Post so the thread will be kept alive?
      http://www.playdota.com/forums/showthread.php?t=1420944
    13. Siraraz.
      Siraraz.
      I don't know.
    14. Siraraz.
      Siraraz.
      [JASS]GetLocalPlayer()[/JASS]
    15. EebstertheGreat
      EebstertheGreat
      Also 6.81b is coming out any day now. Patch notes already released.

      I assume that's what you meant, because 6.80c has been out for D1 for a while now.
    16. EebstertheGreat
      EebstertheGreat
      To be honest IceFrog hasn't spent that much of his attention on DotA since summer of 2009.
    17. SN0W37
      SN0W37
      you know what I meant. [noparse]\:D/[/noparse]
    18. TheMessenger
      TheMessenger
    19. SN0W37
      SN0W37
      O i was being sarcastic, sorry I thought that was clear.

      There is no way to detect damage without using a trigger with at least one EVENT_UNIT_DAMAGED event. \:3/
    20. SN0W37
      SN0W37
      Didnt you know you could detect damage without a damage detection trigger? [noparse]\:D/[/noparse]
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  • About

    Location:
    Germany
    DotA Gaming Username:
    MauranKilom
    DotA Platform:
    Garena

    Signature

    I might edit my p0sts frequently and rapidly after posting.
    DotA code of the month:[jass]if GetRandomInt(0,10)<11 then[/jass]
    [tab]Fixed OD Combo|How Adv. Mechanics works|Subtle troll is subtle...|[A14U]
    [​IMG]Fix OD combo! IMPLEMENTED!{|}
    {|}Noparse{|}[​IMG][/tab]